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#include <bits/stdc++.h>
namespace IO {
inline char read() { static const int IN_LEN = 1000000; static char buf[IN_LEN], *s, *t; s == t ? t = (s = buf) + fread(buf, 1, IN_LEN, stdin) : 0; return s == t ? -1 : *s++; }
template<typename T> inline void read(T &x) { static char c; static bool iosig; for (c = read(), iosig = false; !isdigit(c); c = read()) { if (c == -1) return; iosig ? x = -x : 0; } for (x = 0; isdigit(c); c = read()) x = (x + (x << 2) << 1) + (c ^ '0'); iosig ? x = -x : 0; }
inline int read(char *buf) { register int s = 0; register char c; while (c = read(), isspace(c) && c != -1); if (c == -1) { *buf = '\0'; return -1; } do buf[s++] = c; while (c = read(), !isspace(c) && c != -1); buf[s] = '\0'; return s; }
inline void read(double &x) { static char buf[30]; read(buf), x = atof(buf); }
const int OUT_LEN = 1000000;
char obuf[OUT_LEN], *oh = obuf;
inline void print(char c) { oh == obuf + OUT_LEN ? (fwrite(obuf, 1, OUT_LEN, stdout), oh = obuf) : 0; *oh++ = c; }
template<typename T> inline void print(T x) { static int buf[30], cnt; if (x == 0) { print('0'); } else { x < 0 ? (print('-'), x = -x) : 0; for (cnt = 0; x; x /= 10) buf[++cnt] = x % 10 | 48; while (cnt) print((char)buf[cnt--]); } }
inline void flush() { fwrite(obuf, 1, oh - obuf, stdout); } }
namespace Task {
const int MAXN = 100005; const double EPS = 1e-8;
template<typename T> inline T square(const T &x) { return x * x; }
struct Point { double x, y;
Point(double x = 0, double y = 0) : x(x), y(y) {}
inline double dis(const Point &p) const { return sqrt(square(x - p.x) + square(y - p.y)); }
inline Point operator+(const Point &p) const { return Point(x + p.x, y + p.y); }
inline Point operator-(const Point &p) const { return Point(x - p.x, y - p.y); }
inline Point operator*(const double i) const { return Point(x * i, y * i); }
inline double operator*(const Point &p) const { return x * p.y - y * p.x; }
inline double operator^(const Point &p) const { return x * p.x + y * p.y; }
inline Point operator/(const double i) const { return Point(x / i, y / i); }
inline void read() { IO::read(x), IO::read(y); } } p[MAXN];
struct Circle { Point o; double r;
Circle(const Point &o, const double r) : o(o), r(r) {}
Circle() {} };
struct Line { Point s, t;
Line(const Point &s, const Point &t) : s(s), t(t) {}
inline Point intersect(const Line &l) const { return s + (t - s) * (((s - l.s) * (l.t - l.s)) / ((l.t - l.s) * (t - s))); }
inline Line getPerpendicularBisector() { return Line(Point((s.x + t.x) / 2, (s.y + t.y) / 2), Point((s.x + t.x) / 2 + s.y - t.y, (s.y + t.y) / 2 + t.x - s.x)); } };
inline Point getCenter(const Point &a, const Point &b, const Point &c) { return Line(a, b).getPerpendicularBisector(). intersect(Line(a, c).getPerpendicularBisector()); }
inline void solve() { using namespace IO; srand(495); register int n; read(n); for (register int i = 1; i <= n; i++) p[i].read(); std::random_shuffle(p + 1, p + n + 1); Circle c(p[1], 0); for (register int i = 1; i <= n; i++) { if (c.o.dis(p[i]) - c.r < EPS) continue; c = Circle((p[1] + p[i]) / 2, p[1].dis(p[i]) / 2); for (register int j = 2; j < i; j++) { if (c.o.dis(p[j]) - c.r < EPS) continue; c = Circle((p[i] + p[j]) / 2, p[i].dis(p[j]) / 2); for (register int k = 1; k < j; k++) { if (c.o.dis(p[k]) - c.r < EPS) continue; c = Circle(getCenter(p[i], p[j], p[k]), c.r); c.r = c.o.dis(p[k]); } } } printf("%.5lf\n%.5lf %.5lf\n", c.r, c.o.x, c.o.y); } }
int main() { #ifdef DBG freopen("in.in", "r", stdin); #endif Task::solve(); return 0; }
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