「CodeVs 2819」无尽的毁灭-Voronoi 图

给出 $n$ 个关键点,求出满足以下条件的点的个数及坐标:

  • 距离它最近的关键点有至少 $k$ 个

链接

CodeVs 2819

Voronoi 图

Voronoi diagram

Voronoi 图就是根据 $n$ 个在平面上不重合种子点,把平面分成 $n$ 个区域,使得每个区域内的点到它所在区域的种子点的距离比到其它区域种子点的距离近。

题解

由 Voronoi 图的定义可知,Voronoi 边上的点(Voronoi 顶点)到相邻区域内的种子点的距离相等,所以答案一定在这些点中,它们只要满足相邻至少 $k$ 个区域就可以了。

具体做法,我们先读入点,建出 Delaunay 三角网,由于 Voronoi 图是 Delaunay 三角网的对偶图,然后用最左转线算法求出其对偶图,并记录每个 Voronoi 顶点相邻哪些 Delaunay 边,由于 Voronoi 顶点是 Delaunay 边构成的封闭区域的中心。

所以我们在每个点相邻的 Delaunay 边中枚举相邻边,求出这两条边的中垂线,然后求出其交点就是 Voronoi 顶点的坐标,由于答案要按水平序输出且方便去重,我们可以用 set 来维护。

由于数据范围较大,计算几何的常数也较大,这里 Delaunay 三角剖分采用分治法实现,当然也可以用扫描线等 $O(n \log n)$ 的算法实现。

时间复杂度 $O(n \log n)$。

一些坑点

Delaunay 后建边的时候要注意判断平行的边,对于当前点的双向链表中,若出现平行边,选择离当前点最近的点,否则最左转线后可能会出现重边和一些跳跃链接的边,导致最后求出的交点在区域外,被这个坑 WA 了一页

代码

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/**
* Copyright (c) 2017, xehoth
* All rights reserved.
* 「CodeVS 2819」无尽的毁灭 18-11-2017
* Voronoi 图
* @author xehoth
*/
#include <bits/stdc++.h>

namespace {

const double EPS = 1e-6;
const int MAXN = 40010;
const int MAXM = MAXN * 2;
const double PI2 = M_PI * 2;

int n, k;

template <typename T>
inline T square(const T &x) {
return x * x;
}

struct Point {
double x, y;
int id;
Point(double x = 0, double y = 0, int id = -1) : x(x), y(y), id(id) {}

inline bool operator<(const Point &a) const {
return x < a.x || (fabs(x - a.x) < EPS && y < a.y);
}

inline bool operator==(const Point &a) const {
return fabs(x - a.x) < EPS && fabs(y - a.y) < EPS;
}

inline double dist2(const Point &a) {
return (x - a.x) * (x - a.x) + (y - a.y) * (y - a.y);
}

inline Point operator-(const Point &p) const {
return Point(x - p.x, y - p.y);
}

inline double dis(const Point &p) const {
return sqrt(square(x - p.x) + square(y - p.y));
}
inline Point operator+(const Point &p) const {
return Point(x + p.x, y + p.y);
}

inline double operator*(const Point &p) const { return x * p.y - y * p.x; }

inline Point operator*(const double i) const { return Point(x * i, y * i); }

inline double operator^(const Point &p) const { return x * p.x + y * p.y; }

inline Point operator/(const double i) const { return Point(x / i, y / i); }
};

namespace Delaunay {

struct Point3D {
double x, y, z;

Point3D(double x = 0, double y = 0, double z = 0) : x(x), y(y), z(z) {}
Point3D(const Point &p) { x = p.x, y = p.y, z = p.x * p.x + p.y * p.y; }

inline Point3D operator-(const Point3D &a) const {
return Point3D(x - a.x, y - a.y, z - a.z);
}
inline double dot(const Point3D &a) { return x * a.x + y * a.y + z * a.z; }
};

struct Edge {
int id;
std::list<Edge>::iterator c;
Edge(int id = 0) { this->id = id; }
};

inline int cmp(double v) { return fabs(v) > EPS ? (v > 0 ? 1 : -1) : 0; }

inline double cross(const Point &o, const Point &a, const Point &b) {
return (a.x - o.x) * (b.y - o.y) - (a.y - o.y) * (b.x - o.x);
}

inline Point3D cross(const Point3D &a, const Point3D &b) {
return Point3D(a.y * b.z - a.z * b.y, -a.x * b.z + a.z * b.x,
a.x * b.y - a.y * b.x);
}

inline int inCircle(const Point &a, Point b, Point c, const Point &p) {
if (cross(a, b, c) < 0) std::swap(b, c);
Point3D a3(a), b3(b), c3(c), p3(p);
b3 = b3 - a3, c3 = c3 - a3, p3 = p3 - a3;
Point3D f = cross(b3, c3);
return cmp(p3.dot(f));
}

inline int intersection(const Point &a, const Point &b, const Point &c,
const Point &d) {
return cmp(cross(a, c, b)) * cmp(cross(a, b, d)) > 0 &&
cmp(cross(c, a, d)) * cmp(cross(c, d, b)) > 0;
}

class Delaunay {
public:
std::list<Edge> head[MAXN];
Point p[MAXN];
int n, rename[MAXN];

inline void init(int n, Point *p) {
memcpy(this->p, p, sizeof(Point) * n);
std::sort(this->p, this->p + n);
for (register int i = 0; i < n; i++) rename[p[i].id] = i;
this->n = n;
divide(0, n - 1);
}

inline void addEdge(int u, int v) {
head[u].push_front(Edge(v));
head[v].push_front(Edge(u));
head[u].begin()->c = head[v].begin();
head[v].begin()->c = head[u].begin();
}

void divide(int l, int r) {
if (r - l <= 2) {
for (register int i = l; i <= r; i++)
for (register int j = i + 1; j <= r; j++) addEdge(i, j);
return;
}
register int mid = (l + r) / 2;
divide(l, mid), divide(mid + 1, r);

std::list<Edge>::iterator it;
register int nowl = l, nowr = r;
for (register int update = 1; update;) {
update = 0;
Point ptL = p[nowl], ptR = p[nowr];
for (it = head[nowl].begin(); it != head[nowl].end(); it++) {
Point t = p[it->id];
register double v = cross(ptR, ptL, t);
if (cmp(v) > 0 ||
(cmp(v) == 0 && ptR.dist2(t) < ptR.dist2(ptL))) {
nowl = it->id, update = 1;
break;
}
}
if (update) continue;
for (it = head[nowr].begin(); it != head[nowr].end(); it++) {
Point t = p[it->id];
register double v = cross(ptL, ptR, t);
if (cmp(v) < 0 ||
(cmp(v) == 0 && ptL.dist2(t) < ptL.dist2(ptR))) {
nowr = it->id, update = 1;
break;
}
}
}

addEdge(nowl, nowr);
for (;;) {
Point ptL = p[nowl], ptR = p[nowr];
register int ch = -1, side = 0;
for (it = head[nowl].begin(); it != head[nowl].end(); it++) {
if (cmp(cross(ptL, ptR, p[it->id])) > 0 &&
(ch == -1 || inCircle(ptL, ptR, p[ch], p[it->id]) < 0))
ch = it->id, side = -1;
}
for (it = head[nowr].begin(); it != head[nowr].end(); it++) {
if (cmp(cross(ptR, p[it->id], ptL)) > 0 &&
(ch == -1 || inCircle(ptL, ptR, p[ch], p[it->id]) < 0))
ch = it->id, side = 1;
}
if (ch == -1) break;
if (side == -1) {
for (it = head[nowl].begin(); it != head[nowl].end();) {
if (intersection(ptL, p[it->id], ptR, p[ch])) {
head[it->id].erase(it->c);
head[nowl].erase(it++);
} else
it++;
}
nowl = ch, addEdge(nowl, nowr);
} else {
for (it = head[nowr].begin(); it != head[nowr].end();) {
if (intersection(ptR, p[it->id], ptL, p[ch])) {
head[it->id].erase(it->c), head[nowr].erase(it++);
} else {
it++;
}
}
nowr = ch, addEdge(nowl, nowr);
}
}
}

inline bool parallel(const Point &a, const Point &b, const Point &c) {
return fabs((b - a) * (c - a)) < EPS;
}

inline void getEdge(std::vector<std::pair<int, int> > &ret) {
ret.reserve(n);
std::list<Edge>::iterator it, itp;
std::set<std::pair<int, int> > vis;
for (register int i = 0; i < n; i++) {
for (it = head[i].begin(); it != head[i].end(); it++) {
if (it->id < i) continue;
Point now = p[it->id];
for (itp = head[i].begin(); itp != head[i].end(); ++itp) {
if (itp->id < i) continue;
if (parallel(p[i], p[it->id], p[itp->id]) &&
p[itp->id].dist2(p[i]) < now.dist2(p[i])) {
now = p[itp->id];
}
}
if (vis.find(std::make_pair(p[i].id, now.id)) == vis.end()) {
vis.insert(std::make_pair(p[i].id, now.id));
ret.push_back(std::make_pair(p[i].id, now.id));
}
}
}
}
};
} // namespace Delaunay

namespace PlanarGraph {

Point p[MAXN];

struct Edge {
int u, v;
double angle;

Edge(int u, int v) : u(u), v(v) {
angle = atan2(p[v - 1].y - p[u - 1].y, p[v - 1].x - p[u - 1].x);
if (angle < 0) angle += PI2;
}

Edge() {}
} edge[MAXM];

bool vis[MAXM + 1];
int regionCnt, infArea, rank[MAXM + 1], near[MAXM + 1];

std::vector<int> et[MAXN + 1];
std::vector<Edge> vc[MAXN];

inline void findRegion(int x, int id) {
if (vis[id]) return;
double area = 0;
while (!vis[id]) {
area += p[x - 1] * p[edge[id].v - 1];
vis[id] = true, near[id] = regionCnt, x = edge[id].v;
vc[regionCnt].push_back(edge[id]);
if (!rank[id ^ 1])
id = et[x].back();
else
id = et[x][rank[id ^ 1] - 1];
}
if (area < 0) infArea = regionCnt;
regionCnt++;
}

inline void findDualGraph(const int n, const int m) {
static std::pair<double, int> tmp[MAXM + 1];
for (register int i = 0; i != m << 1; i++)
tmp[i] = std::make_pair(edge[i].angle, i);
std::sort(tmp, tmp + (m << 1));
for (int i = 0, id; i != m << 1; i++) {
id = tmp[i].second;
const Edge &e = edge[id];
rank[id] = et[e.u].size(), et[e.u].push_back(id);
}
for (register int i = 1; i <= n; i++)
for (register int j = 0; j != (int)et[i].size(); j++)
findRegion(i, et[i][j]);
}
} // namespace PlanarGraph

namespace Voronoi {

Delaunay::Delaunay delaunay;

PlanarGraph::Edge vorE[MAXM];

struct Line {
Point s, t;

Line(const Point &s, const Point &t) : s(s), t(t) {}
inline Point intersect(const Line &l) const {
return s +
(t - s) * (((s - l.s) * (l.t - l.s)) / ((l.t - l.s) * (t - s)));
}

inline Line getPerpendicularBisector() {
return Line(
Point((s.x + t.x) / 2, (s.y + t.y) / 2),
Point((s.x + t.x) / 2 + s.y - t.y, (s.y + t.y) / 2 + t.x - s.x));
}
};

struct Cmp {
inline bool operator()(const std::pair<double, double> &a,
const std::pair<double, double> &b) const {
if (fabs(a.first - b.first) < EPS) {
if (fabs(a.second - b.second) < EPS) return false;
return a.second < b.second;
}
return a.first < b.first;
}
};

const double INF = 1e7;

inline void insert(PlanarGraph::Edge *p1, PlanarGraph::Edge *p2,
std::set<std::pair<double, double>, Cmp> &ret) {
// parallel (p1, p2)
if (!(fabs((PlanarGraph::p[p1->v - 1] - PlanarGraph::p[p1->u - 1]) *
(PlanarGraph::p[p2->v - 1] - PlanarGraph::p[p2->u - 1])) <
EPS)) {
// circle center
Point o = Line(PlanarGraph::p[p1->u - 1], PlanarGraph::p[p1->v - 1])
.getPerpendicularBisector()
.intersect(Line(PlanarGraph::p[p2->u - 1],
PlanarGraph::p[p2->v - 1])
.getPerpendicularBisector());

// valid
if (fabs(o.x) <= INF && fabs(o.y) <= INF && !isinf(o.x) &&
!isnan(o.x) && !isinf(o.y) && !isnan(o.y)) {
ret.insert(std::make_pair(o.x, o.y));
}
}
}

inline void getCenter(std::set<std::pair<double, double>, Cmp> &ret, int i) {
PlanarGraph::Edge *p1 = &PlanarGraph::vc[i][0],
*p2 = &PlanarGraph::vc[i].back();
insert(p1, p2, ret);
if (i == PlanarGraph::infArea) return;
for (register int j = 0; j < (int)PlanarGraph::vc[i].size() - 1; j++) {
p1 = &PlanarGraph::vc[i][j], p2 = &PlanarGraph::vc[i][j + 1];
insert(p1, p2, ret);
}
}

inline void buildVoronoi() {
delaunay.init(n, PlanarGraph::p);
std::vector<std::pair<int, int> > edge;
delaunay.getEdge(edge);
register int m = edge.size();

for (register int i = 0; i < m; i++) {
if (edge[i].first > edge[i].second)
std::swap(edge[i].first, edge[i].second);
PlanarGraph::edge[i << 1] =
PlanarGraph::Edge(edge[i].first + 1, edge[i].second + 1);
PlanarGraph::edge[i << 1 | 1] =
PlanarGraph::Edge(edge[i].second + 1, edge[i].first + 1);
}

PlanarGraph::findDualGraph(n, m);

for (register int i = 0, a; i != m; i++) {
a = i << 1;
vorE[i].u = PlanarGraph::near[a];
vorE[i].v = PlanarGraph::near[a ^ 1];
}
static int deg[MAXN + 1];
for (register int i = 0; i < m; i++) deg[vorE[i].u]++, deg[vorE[i].v]++;
std::set<std::pair<double, double>, Cmp> ans;
for (register int i = 0; i < PlanarGraph::regionCnt; i++) {
if (deg[i] >= k) getCenter(ans, i);
}
std::cout << ans.size() << '\n';
for (std::set<std::pair<double, double>, Cmp>::iterator it = ans.begin();
it != ans.end(); ++it) {
std::cout << std::fixed << std::setprecision(4) << it->first << ' '
<< it->second << '\n';
}
}
} // namespace Voronoi

inline void solve() {
std::cin >> n >> k;
for (register int i = 0; i < n; i++) {
std::cin >> PlanarGraph::p[i].x >> PlanarGraph::p[i].y;
PlanarGraph::p[i].id = i;
}
Voronoi::buildVoronoi();
}
} // namespace

int main() {
std::ios::sync_with_stdio(false), std::cin.tie(NULL), std::cout.tie(NULL);
solve();
return 0;
}

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